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	<title>Comments on: Show 022 - Dale Baer, Part Two</title>
	<link>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/</link>
	<description>The Voices of Animation</description>
	<pubDate>Thu, 21 Aug 2008 01:45:18 +0000</pubDate>
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		<title>By: Paul Naas</title>
		<link>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63647</link>
		<dc:creator>Paul Naas</dc:creator>
		<pubDate>Fri, 08 Feb 2008 00:54:47 +0000</pubDate>
		<guid>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63647</guid>
		<description>I've been a fan of the Animation Podcast since day 1, but you've really outdone yourself with the Dale Baer episodes.  What a fantastic guy with a great story to tell.  Such a varied career, and he's still a happy, positive guy.  I really dug these episodes Clay - well done!</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been a fan of the Animation Podcast since day 1, but you&#8217;ve really outdone yourself with the Dale Baer episodes.  What a fantastic guy with a great story to tell.  Such a varied career, and he&#8217;s still a happy, positive guy.  I really dug these episodes Clay - well done!</p>
]]></content:encoded>
	</item>
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		<title>By: Reza Tayebi</title>
		<link>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63628</link>
		<dc:creator>Reza Tayebi</dc:creator>
		<pubDate>Sun, 03 Feb 2008 16:13:16 +0000</pubDate>
		<guid>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63628</guid>
		<description>Great Podcast for young animators like me.

Thanks.</description>
		<content:encoded><![CDATA[<p>Great Podcast for young animators like me.</p>
<p>Thanks.</p>
]]></content:encoded>
	</item>
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		<title>By: John Vatne</title>
		<link>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63619</link>
		<dc:creator>John Vatne</dc:creator>
		<pubDate>Wed, 23 Jan 2008 03:30:52 +0000</pubDate>
		<guid>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63619</guid>
		<description>Clay,

Your podcast is one of the highlights in this form of media. The content is top shelf and your guests are inspiring. The stories behind the work is what really motivates me personally. My goal is to spend less time with the mouse and more with the traditional tools that have not seen much action since college. 

I'm currently reading Walt Disney: The Triumph of the American Imagination and have got to the early 1940s.Being able to mesh what is to come with your interviews is an absolutely enjoyable ride. 

It's also great to see you are tied in with Animation Mentor now. I've looked at their curriculum from the beginning and it looks like an excellent program. 

You do great work, keep it up when you have time.</description>
		<content:encoded><![CDATA[<p>Clay,</p>
<p>Your podcast is one of the highlights in this form of media. The content is top shelf and your guests are inspiring. The stories behind the work is what really motivates me personally. My goal is to spend less time with the mouse and more with the traditional tools that have not seen much action since college. </p>
<p>I&#8217;m currently reading Walt Disney: The Triumph of the American Imagination and have got to the early 1940s.Being able to mesh what is to come with your interviews is an absolutely enjoyable ride. </p>
<p>It&#8217;s also great to see you are tied in with Animation Mentor now. I&#8217;ve looked at their curriculum from the beginning and it looks like an excellent program. </p>
<p>You do great work, keep it up when you have time.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Christine</title>
		<link>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63614</link>
		<dc:creator>Christine</dc:creator>
		<pubDate>Tue, 15 Jan 2008 01:22:10 +0000</pubDate>
		<guid>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63614</guid>
		<description>Hey Clay, I emailed you about this a while ago, but how are pencil tests done and what stuff do you need to do them? Love the show!</description>
		<content:encoded><![CDATA[<p>Hey Clay, I emailed you about this a while ago, but how are pencil tests done and what stuff do you need to do them? Love the show!</p>
]]></content:encoded>
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		<title>By: Todd Dolce'</title>
		<link>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63613</link>
		<dc:creator>Todd Dolce'</dc:creator>
		<pubDate>Mon, 14 Jan 2008 18:27:24 +0000</pubDate>
		<guid>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63613</guid>
		<description>Clay,..these interviews are bittersweet for me as I often shake my head in disgust with myself as I wondered about what "may have been" if I had lived in California and pursued animation as a career back in my youth. At 43,..I know now that those hopes are dashed and that I'm just going to have to be happy creating graphics for a large corporation here in Tennessee. I still love hearing such wonderful stories and you are very good at letting your guests have the floor without the usual interruptions that most amatuer interviewers throw in.  I would love to hear more about the unsung heroes too that worked in the Terrytoons studios, UPA and others as well as Disney. As I pursue my little web comic from my little corner of the world,...I continue to get motivation to draw from your podcasts! Thanks again!</description>
		<content:encoded><![CDATA[<p>Clay,..these interviews are bittersweet for me as I often shake my head in disgust with myself as I wondered about what &#8220;may have been&#8221; if I had lived in California and pursued animation as a career back in my youth. At 43,..I know now that those hopes are dashed and that I&#8217;m just going to have to be happy creating graphics for a large corporation here in Tennessee. I still love hearing such wonderful stories and you are very good at letting your guests have the floor without the usual interruptions that most amatuer interviewers throw in.  I would love to hear more about the unsung heroes too that worked in the Terrytoons studios, UPA and others as well as Disney. As I pursue my little web comic from my little corner of the world,&#8230;I continue to get motivation to draw from your podcasts! Thanks again!</p>
]]></content:encoded>
	</item>
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		<title>By: Adam Prejean</title>
		<link>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63611</link>
		<dc:creator>Adam Prejean</dc:creator>
		<pubDate>Sat, 12 Jan 2008 05:51:44 +0000</pubDate>
		<guid>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63611</guid>
		<description>Hi Clay!  Well, I JUST started listening to your podcast the other day at work.  Today, I finished listening to every single one of them, and they’ve been great!  Right now at work they have me modeling, when I want to be animating, so it's nice to have something to get me through the day that also motivates me to do animation.  A topic that seemed to come up quite a bit in the interviews was having to do pencil tests.  I'm pretty sure I know what they are, but my question is... how do you, and other animators, decide WHAT to animate for a pencil test?  I guess what I'm wondering is what can I animate to practice animation?  I know about the different types of walk cycles, and the bit where you take a clip of dialog from a movie, but what about the physical/non-dialog practice stuff that helps you practice the motion?  I've only done 3d animation up to now, but I want to start doing pencil tests not only to build 2d skills, but also to have a better foundation for when I jump on the computer.  I hear a lot of animators talk about how they practically plan and time out their shot in 2d, then basically transfer that performance onto the 3d puppet.  I’d like to start working this way so I can see very quickly if my poses work together instead of spending a lot of time posing a 3d puppet only to find out that the poses don’t work.  Would you recommend this type of workflow (keyframes, breakdowns, timing, etc. on paper, then use that as a guide for the computer).  One last thing.  When working on the computer, when do you time out your poses?  I’ve heard of other animators timing out their scenes right after blocking in the key poses, while others add all of their breakdowns and anticipations before timing it out.  Thanks so much for what you’re doing, and keep up the great work!

-Adam</description>
		<content:encoded><![CDATA[<p>Hi Clay!  Well, I JUST started listening to your podcast the other day at work.  Today, I finished listening to every single one of them, and they’ve been great!  Right now at work they have me modeling, when I want to be animating, so it&#8217;s nice to have something to get me through the day that also motivates me to do animation.  A topic that seemed to come up quite a bit in the interviews was having to do pencil tests.  I&#8217;m pretty sure I know what they are, but my question is&#8230; how do you, and other animators, decide WHAT to animate for a pencil test?  I guess what I&#8217;m wondering is what can I animate to practice animation?  I know about the different types of walk cycles, and the bit where you take a clip of dialog from a movie, but what about the physical/non-dialog practice stuff that helps you practice the motion?  I&#8217;ve only done 3d animation up to now, but I want to start doing pencil tests not only to build 2d skills, but also to have a better foundation for when I jump on the computer.  I hear a lot of animators talk about how they practically plan and time out their shot in 2d, then basically transfer that performance onto the 3d puppet.  I’d like to start working this way so I can see very quickly if my poses work together instead of spending a lot of time posing a 3d puppet only to find out that the poses don’t work.  Would you recommend this type of workflow (keyframes, breakdowns, timing, etc. on paper, then use that as a guide for the computer).  One last thing.  When working on the computer, when do you time out your poses?  I’ve heard of other animators timing out their scenes right after blocking in the key poses, while others add all of their breakdowns and anticipations before timing it out.  Thanks so much for what you’re doing, and keep up the great work!</p>
<p>-Adam</p>
]]></content:encoded>
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		<title>By: David Childers</title>
		<link>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63610</link>
		<dc:creator>David Childers</dc:creator>
		<pubDate>Thu, 10 Jan 2008 22:38:26 +0000</pubDate>
		<guid>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63610</guid>
		<description>Hi Clay,
Love the podcasts. I just listened to Ron and John part 3 the other day and was wondering when the next part was coming. 

Thanks, 
David</description>
		<content:encoded><![CDATA[<p>Hi Clay,<br />
Love the podcasts. I just listened to Ron and John part 3 the other day and was wondering when the next part was coming. </p>
<p>Thanks,<br />
David</p>
]]></content:encoded>
	</item>
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		<title>By: Sean MacNeil</title>
		<link>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63597</link>
		<dc:creator>Sean MacNeil</dc:creator>
		<pubDate>Thu, 03 Jan 2008 17:24:22 +0000</pubDate>
		<guid>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63597</guid>
		<description>Happy New Year Clay!  Thanks guys for another very good, interesting podcast.  Dale you sure seem like a very positive force to me in the community, despite a few of the ups and downs you talked about in your interview.  Good on ya for that.  Thanks again Clay and Dale!  

Cheers,
Sean</description>
		<content:encoded><![CDATA[<p>Happy New Year Clay!  Thanks guys for another very good, interesting podcast.  Dale you sure seem like a very positive force to me in the community, despite a few of the ups and downs you talked about in your interview.  Good on ya for that.  Thanks again Clay and Dale!  </p>
<p>Cheers,<br />
Sean</p>
]]></content:encoded>
	</item>
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		<title>By: Dan Siciliano</title>
		<link>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63543</link>
		<dc:creator>Dan Siciliano</dc:creator>
		<pubDate>Sun, 23 Dec 2007 21:35:27 +0000</pubDate>
		<guid>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63543</guid>
		<description>Merry X-mas, Clay!

I'm free from high school, hooray! And let's hope we have more guests in the new year. Last year was a little bit of a hold-up, wouldn't you say? Have a Happy Holiday with your family. Ho,ho,ho!</description>
		<content:encoded><![CDATA[<p>Merry X-mas, Clay!</p>
<p>I&#8217;m free from high school, hooray! And let&#8217;s hope we have more guests in the new year. Last year was a little bit of a hold-up, wouldn&#8217;t you say? Have a Happy Holiday with your family. Ho,ho,ho!</p>
]]></content:encoded>
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		<title>By: Shawn</title>
		<link>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63475</link>
		<dc:creator>Shawn</dc:creator>
		<pubDate>Mon, 17 Dec 2007 19:14:34 +0000</pubDate>
		<guid>http://animationpodcast.com/archives/2007/12/03/dale-baer-part-two/#comment-63475</guid>
		<description>Another inspiring interview Clay! I don't work in the animation industry but every time I listen to one of your podcasts it gets me more interested in the medium. Thanks to you and Dale for doing this interview!</description>
		<content:encoded><![CDATA[<p>Another inspiring interview Clay! I don&#8217;t work in the animation industry but every time I listen to one of your podcasts it gets me more interested in the medium. Thanks to you and Dale for doing this interview!</p>
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