Thursday, January 19, 2006 Leave a Comment
The past few weeks have brought quite a bit of animation media to digest:
PODCASTS/iTUNES
Channel Frederator – Awesome show. Each video podcast episode has a handful of great little shorts to watch. We were snowed in over the holiday and my video iPod (thanks honey) kept me entertained with shorts like The Naive Man from Lolliland and The Bastard. (iTunes link)
Happy Tree Friends – Each brief episode features another way of killing off the cuddly stars of the show. Disgustingly amusing. (iTunes link)
Vintage Tooncast – Distributing a new public domain cartoon in each podcast. It’s nothing you couldn’t find on archive.org, but they do all the heavy lifting for you. (iTunes link)
CGCast – CG-centric interview podcast. (iTunes link)
The Wubbcast – “The free weekly video podcast for pre-schoolers.” If you’ve been following their blog like I have, now you can see them in action. (iTunes link)
INTERVIEWS
John Kricfalusi interview – An animated version of a John K interview. I don’t know why it’s this way, but I like it! (via Cartoon Brew)
Mae Questel Interview – Brief audio interview with the voice of Olive Oyl. Hearing her voice brings me back to the Sunday mornings of my childhood. On the local station KTLA, Tom Hatten was the man!(via Cartoon Brew)
Walt’s People Volume 2 – Volume 1 was part of the inspiration to start my site (along with Seward Street’s Milt Kahl audio files). Great book containing interviews with people who worked with Walt Disney, edited by Didier Ghez.
John Lasseter Interview – Half hour audio regarding the MOMA Pixar 20th Anniversary retrospective. You can also check out the museum’s audio tour online. (via Cartoon Brew)
Dominic Sidoli interview – Visual effects producer for Double Negative on Harry Potter and the Goblet of Fire (via FXGuide)
UPDATE:
Of course I should have mentioned Christian Ziebarth’s transcript of his interview with Eric Goldberg. (via Animated-News)
UPDATE UPDATE:
The Spline Doctors speak! – Listen to their first podcast where they discuss preferences for animating with splines versus linear keys (or knots).