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Show 024 - James Baxter, Part Two at The Animation Podcast



Show 024 - James Baxter, Part Two


James Baxter

“That’s probably the hardest part, I think, is to be able to capture that lightening in a bottle and, you know, to be able to take that moment of inspiration and for the next week or two weeks maintain that spontaneity.”

Part two of the interview continues with James Baxter, supervising animator of Belle, Rafiki, Quasimodo, Spirit, and director of the animation for Enchanted. The conversation goes in to deeper detail regarding the technical aspects and processes James applies to his animation and acting - a must-listen for any animators looking to improve their workflow and craft. This is part two of a three part interview.

Continue for Show Notes, audio file download links, and comments…

Get the MP3 here: Show 24: James Baxter, Part Two
Animation Podcast Show 24 MP3(19.6MB, 42:14 minutes)

Or get the enhanced version playable only with Quicktime, iTunes, or iPods.
(Includes pictures and links in addition to the audio.)
Get the enhanced podcast here: Show 24: James Baxter, Part Two
Animation Podcast Show 24 Enhanced(17.7MB, 42:14 minutes)

SHOWNOTES

  • 00:00 Sponsor
  • AnimationMentor.com

  • 00:17 Intro - James Baxter Animation
  • 01:18 Planning animation
  • 04:25 Timing out action
  • 08:12 The first phase of animating a shot
  • 09:52 Tying down pass
  • 12:49 More on first scribble pass
  • 15:50 Finishing up, including overlap
  • 18:03 Transitioning to CG
  • 20:33 Drawing and the trickery of animation
  • 23:11 Planning animation in CG
  • 24:33 Analyzing acting and movement
  • 29:46 Acting in animation
  • 31:38 The perfect animator
  • 33:46 Acting stuff out
  • 38:09 Different schools of acting
  • 41:34 Conclusion
  • 41:45 Feedback info - Link to Voicemail
  • 41:52 Sponsor
  • AnimationMentor.com

  • 42:04 Closing
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20 Responses to “Show 024 - James Baxter, Part Two”


  1. Gravatar Icon 1 ed

    Suuuuuu-perb stuff! Cheers Clay! Can’t wait for Part 3…

  2. Gravatar Icon 2 Pete

    I think this is my favorite episode so far. Thanks Clay and James :)

  3. Gravatar Icon 3 donny

    Hi Clay, this is Fantastic! Thanks so much to you and James.

    Listening to James when he mentions his gesticulating mid-podcast got me wondering whether you would ever consider doing a ‘vid-cast’?

    Would be great to see the interview for any gestures that may be helpful to the explanations of techniques etc… you could still have the chapter headers and images come in when neccessary.

    I know you do a lot of work to produce these podcasts as is, and adding video may just be too much of an overhead, but I thought I would mention the idea anyway as it could be interesting.

    Thanks again for all your superb work!

  4. Gravatar Icon 4 skad

    It’s just what i needed. great timing. and great interview.

  5. Gravatar Icon 5 Jonathan

    Once again, great great interview Clay. I like how casual and loose your meetings are, I think it gives a nice feel of how these animation legends think and act. Actually, most of them seem like they’re really cool guys :)
    Keep up the good work.

  6. Gravatar Icon 6 Brad

    Ahhh the perfect thing to get me inspired for the rest of the day!!! This site is truly a wonderful thing =) Great work Clay!

  7. Gravatar Icon 7 Katy Hargrove

    I really really enjoyed the information on how animators may think through the acting/action of a scene. I hadn’t thought about it so literally before.

  8. Gravatar Icon 8 Matt Jones

    Really good-arguably the best interview so far.

  9. Gravatar Icon 9 Adam Prejean

    Fantastic! I was just looking for workflow information. I can’t thank you enough for what you’re doing Clay. I know you’re busy, but don’t forget to check your email every once in a while.

  10. Gravatar Icon 10 Kevin Koch

    Great stuff, Clay and James. Thank you! To illustrate some of what gets talked about in the interview, I’ve put up some clips of Jack Lemmon today. There’s a nice scene from The Apartment that James used in a talk on Secondary Action, plus a scene from The Odd Couple.

  11. Gravatar Icon 11 Bobby Pontillas

    Great listen as always!
    James mentioned that he doesnt do alot of drawing outside of work and I’m wondering how he could pull off animating these difficult scenes with complex human leads w/o doing alot tons of figure drawing.
    Thats just crazy to me!

  12. Gravatar Icon 12 Bobby Pontillas

    Also, These James Baxter podcasts reaaaally make me want to do some 2D animation again.

  13. Gravatar Icon 13 remi

    you rock and so does your podcast!!

  14. Gravatar Icon 14 Brian Nicolucci

    Wow, this was my favorite episode yet. Huge thanks to you Clay and all your interviewee’s. Fantastic

  15. Gravatar Icon 15 Andy Seredy

    YAY!!!!!

  16. Gravatar Icon 16 Kate

    Cheers Clay and James,

    One of the best podcasts ever - I listened to it on my way to work and was really inspired. Thank you!

  17. Gravatar Icon 17 shawn

    Another cool podcast! Lots of technical talk which I’m not sure I understand. I’ve always wondered how animators work with timing a scene out and how they space the movements. Is the X sheet used for this?

    I’m really interested in doing some little animation experiments, is there a software or method you’d recommend?

    Thanks!

  18. Gravatar Icon 18 Benjamin De Schrijver

    Wow! These Baxter ones are incredible. They both have already been a huge help. What was most interesting to me is how he seems to approach the rough animation more as some sort of planning stage. So far I’d always approached it as really the animating part, with afterwards mainly “tracing” the rough pass. For my shortfilm now, I wanted to experiment with animating more intellectually, with more realistic drawings, and thus skipping the rough stage. It brought me in difficult situations, both with my work and with my mentor, who preferred me to work rough first. But the way James explains it here makes the rough fase more like a tool of the animation process, rather than almost being the whole animation process itself (with another mainly drawing pass coming after). And it opens my eyes to ways I could use that rough pass even for this particular project.

    Can’t wait for part 3!

    Oh, and I say no to a vid-cast. Maybe once in a while one would be okay, but not everyone has a video ipod, and I prefer to listen away from the computer. And on my bike even a video ipod wouldn’t work ^^. Also, I just prefer more sound-only rather than fewer with video.

    Thanks for all the effort you put in these podcasts!

  19. Gravatar Icon 19 marcos

    Animators talking about animation!
    Thanks for giving these amazing artists a voice!

  20. Gravatar Icon 20 Dean

    Another fantastic podcast… and with James Baxter no less! Once again thank you for putting this together Clay.

    It’s always strangely inspiring to hear the difficulties even the best animators go through in the beginning.

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