“That’s probably the hardest part, I think, is to be able to capture that lightening in a bottle and, you know, to be able to take that moment of inspiration and for the next week or two weeks maintain that spontaneity.”
Part two of the interview continues with James Baxter, supervising animator of Belle, Rafiki, Quasimodo, Spirit, and director of the animation for Enchanted. The conversation goes in to deeper detail regarding the technical aspects and processes James applies to his animation and acting – a must-listen for any animators looking to improve their workflow and craft. This is part two of a three part interview.
[audio:http://media.libsyn.com/media/animationpodcast/AP024.mp3]Continue for Show Notes, audio file download links, and comments…
Get the MP3 here: Show 24: James Baxter, Part Two
(19.6MB, 42:14 minutes)
Or get the enhanced version playable only with Quicktime, iTunes, or iPods.
(Includes pictures and links in addition to the audio.)
Get the enhanced podcast here: Show 24: James Baxter, Part Two
(17.7MB, 42:14 minutes)
SHOWNOTES
- 00:00 Sponsor
- 00:17 Intro – James Baxter Animation
- 01:18 Planning animation
- 04:25 Timing out action
- 08:12 The first phase of animating a shot
- 09:52 Tying down pass
- 12:49 More on first scribble pass
- 15:50 Finishing up, including overlap
- 18:03 Transitioning to CG
- 20:33 Drawing and the trickery of animation
- 23:11 Planning animation in CG
- 24:33 Analyzing acting and movement
- 29:46 Acting in animation
- 31:38 The perfect animator
- 33:46 Acting stuff out
- 38:09 Different schools of acting
- 41:34 Conclusion
- 41:45 Feedback info – Link to Voicemail
- 41:52 Sponsor
- 42:04 Closing


Leave a Reply to Brian Nicolucci Cancel reply